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With the Forzas,
Gran
Turismos and Project
Gothams of the world currently dominating the racing genre,
licensed driving games seem to have taken something of a back seat.
This is a situation made tougher for single sport motorbike games,
which are viewed only by fanatics as an entirely independent entity
rather than an inferior subset of car racing titles. It's something
of a tribute then to the popularity of the Superbike brand - and
developers Milestone's 2007 game - that SBK Superbike World Championship
has returned for a 2008 across multiple platforms.
The
title marks something of a new beginning for the series, not simply
because its flagship version is now the one for the Xbox 360 and
PS3, rather than the PS2, but also due to a seeming shift that sees
the game wearing its official tag much more like a badge of honour.
The
tracks, of which there are twelve, recreate the likes of Donington
Park, Monza and other haunts familiar to those of a two-wheeled
persuasion, whilst the fully licensed bikes, from the likes of Yamaha
and Kawasaki, take things one level further, especially for those
who know their Ducati Sterilgardas from their Ducati Guandalinis.
The detail here isn't limited to superficialities such as the accurate
reproductions of paint jobs and sponsors logos though; the ability
to alter components such as gears, suspension and steering and the
presence of a pit crew, including an engineer, to feed back on performance
and advise on bike set up will all help to achieve the best results
on each circuit. These are features that, along with the revised
handling, are central to a game that appears to be aiming itself
at true fans whilst still containing enough optional concessions,
such as an arcade setting, for more casual players. A contrast then
to last year's release, which appeared slightly skewed in the opposite
direction.
Along
with Bayliss, Corser and the rest of the official roster of superbike
riders for you to choose from, SBK-08 also features the almost mandatory
Championship mode, where the meat of the single player game will
be found, as well as Quick Race and Time Attack options. For a change
of pace there will also be a Challenge section requiring the completion
of a range of tasks, such as beating a set time and surviving specific
bike or weather conditions.
With
virtually every next-gen game needing Internet options just to be
part of the discussion, SBK-08 will provide online multiplayer with
a range of customisable alternatives for you to select from. It's
an area of the game that, together with the balance of arcade and
simulation styles, the developers will need to get right if they're
going to show that Superbike isn't inferior to both MotoGP
the sport and the videogame. With the experience that Milestone
and publishers Black Bean Games are bringing to this new release,
they definitely have a shot at pole position.
SBK-08
Superbike World Championship is scheduled for release in the UK
on Xbox 360 and PC on 01 September 2008 and on PS3 on 30 September
2008. Versions for the PS2 and PSP will also be released.
Previewed by James Hamblin for AceGamez (All Rights Reserved).
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